Research for Tactical

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January 1, 2009

The War Gaming Department (WGD) of the Naval War College (NWC) asked CNA to identify key game-design issues and to develop recommendations for more effectively representing the linkage between the strategic, operational/strategic, and operational levels of war, especially as applied to future Navy Title X Global War Games (GWG). We researched existing wargame systems and interviewed leading wargaming practitioners, both in government and in industry, to learn how others have conducted multi-level games in the past and to discuss their ideas about how to improve techniques in the future. We synthesized our research and experience into specific recommendations for the design of a game structure and processes that the NWC could use as a starting point for designing future GWGs.

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January 1, 2009

The War Gaming Department (WGD) of the Naval War College (NWC) asked CNA to identify key game-design issues and to develop recommendations for more effectively representing the linkage between the strategic, operational/strategic, and operational levels of war, especially as applied to future Navy Title X Global War Games (GWG). We researched existing wargame systems and interviewed leading wargaming practitioners, both in government and in industry, to learn how others have conducted multi-level games in the past and to discuss their ideas about how to improve techniques in the future.

Read More | Download Report